![]() Primary objectives are ones which must be completed for victory, generally stealing secret documents or destroying a radar array however secondary objectives do not have to be completed, but if they are they may aid the appropriate team, such as blowing out a door to allow access into a tunnel which shortens travel time or allows less-noticeable infiltration of the enemy base. Each team has a set of objectives to complete, the Allies usually being to destroy some sort of Axis asset, and the Axis being to defend these assets. The multiplayer mode for RTCW is objective-based in which players are split into two teams - Axis and Allies. It would be followed by the 2009 sequel Wolfenstein. Splash Damage, an independently-owned game developer in London, created some of the maps for the Game of the Year edition. The game was the long awaited re-imagining of the video game Wolfenstein 3D but actually, the game restarted the franchise. ![]() The multiplayer side eventually became the most popular part of the game, and was influential in the genre. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers. The single player game was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. Return to Castle Wolfenstein is a first person shooter video game published by Activision and originally released on Novemfor Microsoft Windows. ![]()
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